Black Mirror: Bandersnatch (dir. David Slade, 2018) – A young programmer attempts to adapt a fantasy novel into a choose-your-own-adventure video game, but loses control over the choices in his own life.
Verdict
Bearing the hallmarks of a typical Black Mirror episode, Bandersnatch pulls us deep into Charlie Brooker’s engaging mind game. The film yet again flaunts the writer’s creative brilliance and dark tendencies.
Review
Named after the creature of the whimsical Wonderland tale, Bandersnatch is itself a monster of a wildly imaginative story. Black Mirror’s first interactive episode has us live and re-live the multiple lives of Stefan Butler (Fionn Whitehead), the obsessive creator of his choose-your-own-adventure game. His creation soon starts to warp his own reality.
“I feel like I’m not guiding [my decisions],” he tries to explain his building disorientation. “Someone else is.”
And every time we choose whether to have him destroy a computer or hit a desk, he looks down at his own hands with fear, as if they do not belong to him. His conviction that he is being controlled brings about a tinge of guilt – that we may just be responsible for recklessly manipulating the fate of a sentient digital being (see: USS Callister, Hang the DJ).
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